Friday 2 November 2012

stage breakdown

Ok so a quick explanation of the gif I just posted up, deviations are allowed from this route but it is goal to goal based so here's a number by number breakdown.

1. Upon entering the house you have to find your aunt who came in before you, finding her in the kitchen with the coffin of your sister. After a short converstation it is decided to go to bed.

2. Your aunt leads you up the stairs, motioning you to follow her, she tells you that your bedroom is at the end of the corridor on the right through the study. You go in and settle down in bed.

3. You wake to a disturbance outside, looking out the window you decide to go out and investigate, you head downstairs towards the back door, finding a torch. Unfortunately the door is locked and there is no key to be found.

4. In order to get to the barn/disturbance you have to go around the entire house. Meaning that you have to exit out the front door.

5. Once out the front door you have to walk all the way around the outside of the house and through the garden to the barn, you discover some destruction/claw marks but decide it was just an animal of sorts. A key to the back door is found, allowing quicker access to the house. After entry the character re locks the door, after which strange noises come from the other side.

6. After re-entering the house, happy that there is no immediate danger, the character goes into the cellar to try and repair the fuse box, the attempt is unsuccessful and the character emerges into the kitchen to a scene of destruction where the first ghost attack takes place.

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