Tuesday, 13 November 2012

Guess

Ok so just using common sense I'm going to try write out a list of what I think we'll be requiring for hand in. It seems odd to bring this up so late but I was hoping for something more concrete by now.

From looking at previous modules like The Arena I'm guessing hand in will be rather similar to this.

Outcome 1:

Produce a complete production bible.

This should include.

Introduction:
A short description (80-150 words)  of the narrative concept. BLURB
A short description (80-150 words) of the general concept. GAMEPLAY
Write an explanation on why the gameplay is original.

Narrative Style:
write half a page explaining what we want to convey in the plot. Emotions we wish to induce.

Guidelines:
explain what sort of horror we are going for.

Visual Style:
Write a short description of what we want the game to look (80-150 words) like with visual representations from other games and screenshots of a few items we've made ourselves so far as a comparison. We want to pay special attention to the most important areas in the game, while navigation is mostly free we want to focus on the "arena". The most important areas will be the most detailed, we will use lighting to our advantage when it comes to texturing.

Ghosts

Ghost Rules

Character Breakdowns.

Setting

RESEARCH.

What we have accomplished, our starting point. Greyboxed house, example objects and textures. screenshots from unity.

Learning agreement?

List of roles- more polished than the last presentation.

Schedule from the 19th til May.


Outcome 2:
Pdf the blog, showing pre production work progression. Possibly timeline it out, visual representation of workflow.

Outcome 3:

For pre production, submit a short, individual portfolio of at least 4 pages (either PDF of word.docs) containing.

1. A short description, of your role in the project concept.
2. Background research in the form of images or similar projects, games, art and general inspiration.
3. Any test textures, sketches, models that are relevant for your work.
4. critical self evaluation (500 words, not less), you will critically discuss what contributions you made to pre production.  This piece of writing will address the following questions: What were your goals? Did you achieve your goals? If not, how come? If so, what specifically went well?  What would you specifically do differently next time? Which personal skills did you use? Which would you like to develop further?


A lot of this is ripped from the arena project, I don;t think we can go far wrong if we just work on doing this for now. I think there should be 4 individual hand ins, but each with a copy of the power point, production bible and pdf of the blog. 

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