Wednesday, 6 March 2013

Table and Pictuuures

I'm just updating as I pop them on Dropbox because I have a tendancy of forgetting to update :P

Finally got the poly count of the table to a reasonable amount so there's that - although Katie suggested using the table as you enter the house rather than in the dining room - a possible dining table now being square but we're still figuring that bit out. (Also I just popped one of the wood textures jack had already made for a nicer looking render).


As for the pictures/paintings, nothing special about these, just trying to replicate (to a degree) the pictures we photographed when we visited the place, and getting more little things out of the way.



I did fix the lamp that was started a while ago at uni but seeing as I used the uni version of max I can't open it on my lappy so I'll go grab that later in the week as an FBX and pop it up.

Main Character Front & Side

Okay so after seeing you (Craig) yesterday, I've done the T shape so hopefully you should have no problem now (I cross-checked this with a reference image so everything should line up fine). I've added the files onto dropbox, the front and side are separate files, but I'll also leave the picture with the front and side view on the same image in case you need to split them up differently.

I checked the arm length by rotating it and it's fine, T shape poses just look odd (there's no arm on the side view because fore-shortened fingers are just  round blobs). And just a reminder, he's 5'8".


Saturday, 2 March 2013

House continued... again


so the entire outside of the house is unwrapped now, and the smaller bits and pieces like over the conservatory have been added in

Friday, 1 March 2013

House Continued


So my brother said he was too busy to make the roof so I went ahead and did it myself, it's not photo accurate to the house (much simpler) but it works. A little artistic license never hurt anyone :) with some texturing on the walls I think no one will really think too much about the roof, you won't really see it much on the ground in a night time scene... Jack is coming over to mine tomorrow to figure some stuff out for the external walls and whatnot :)

Male characteeerrr

Okay here he is~
Hopefully this will be helpful. He's just an average looking guy with a normal dress sense.
Me and Katie figured around 5'8" tall is a good height for him, he's a bit messy so a bit of stubble (though that'd be more down to Jacks textures), un-tucked shirt, rolled sleeves and baggy bottoms. As for his shoes a simple pair of trainers would probably work? Though again, that'll be mostly determined by the texture.
A bigger picture is on dropbox as well, called MCFB.
I'll neaten this up for the sake of presentation and things later (as well as fix his arm/hands) but this should give you something to work with (sorry if there's any light sketch still under this, I tried to clean it up but eeeh my eraser isn't that strong).