Wednesday, 20 February 2013

Aunt animation

I have been playing around with the walk cycle for the aunty, my current progress is saved in my folder on dropbox, called Animation.

I will be using the model as a reference and recreating it, due to the skin tears and a few other problems.

I am also working on the evil demon model and animations, I've only got a basic block out at the moment but I should have something more substantial over the next few days.

3 comments:

  1. I don't quite understand what you mean by "recreating the model" are you saying that you're going to remake the entire female character from scratch?

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  2. No, due how the model is at the moment, there is a lot of stretching in the mesh when the character walks, mainly in the groin area, so it looks really strange. I'm going to basically tinker with it in maya to make it a bit smoother. It shouldn't really be changed and won't take much time.

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  3. ok, it kinda sounded like you were going to do the entire model again from scratch which seemed kinda extreme D: just you said recreating rather than making additions.

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