I have a task for you chloe! we're going to need a full male sketch with a written description for the 5th of March or before, not afterwards or it will mess with Craigs new schedule.
Tuesday, 26 February 2013
craig mini deadlines
Mini Deadlines
| |
Asset
|
Due
|
Female Walk Cycle
|
28-Feb
|
Cellar Items
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fusebox and toolbox
|
01-Mar
|
workbench and screwdriver
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04-Mar
|
wine rack and crates
|
05-Mar
|
Block out male character
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06-Mar
|
detail male character
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07-Mar
|
rig male character
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11-Mar
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both characters sitting
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12-Mar
|
block out male evil ghost
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15-Mar
|
detail ghost
|
18-Mar
|
rig ghost
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21-Mar
|
ghost slow movement forwards
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26-Mar |
Monday, 25 February 2013
**Jackdate** More 3D assets
Made couple more assets, couple of comfort fabric bottles, cat basket, dolls house. Also texture cat basket yesterday and Dolls house today.
Friday, 22 February 2013
Thursday, 21 February 2013
cinematic start
http://www.youtube.com/watch?v=Qgx5B8l2JsQ&feature=youtu.be
Looks a bit dark but it's the very first scene blocked out.
Looks a bit dark but it's the very first scene blocked out.
Assets
So relating to this list of items that need building I've done a quick breakdown, this isn't all the rooms but it's a start, I didn't want to dump everything onto people at once.
Craig, as soon as you're done with the character modelling, or in the meanwhile there are these simple assets for you.
larder- craig
fridge
freezer
bags of potatoes
lots of jars and bottles
soup tins
shelves
For after that there is the cellar, I thought you might enjoy making the tools and whatnot.
cellar- craig
wine racks
wine bottles
wooden crates
work bench
tool box
variety of tools
saw
drill
screwdriver
lamp
fusebox
Chloe, I have assigned you the dining room, but finish up the boxes you're working on right now too.
dining room -chloe
big dining table
leather dining chairs
glass cabinets with bottles of alcohol
bookshelves
paintings
Jack
laundry- jack
washing machine
dryer
bowls of cat food, small basket
broom/mop and bucket
laundry baskets
fabric softener bottles
some counter top with a sink
wellington boots
I'll be doing the hall and upstairs loo.
Craig, as soon as you're done with the character modelling, or in the meanwhile there are these simple assets for you.
larder- craig
fridge
freezer
bags of potatoes
lots of jars and bottles
soup tins
shelves
For after that there is the cellar, I thought you might enjoy making the tools and whatnot.
cellar- craig
wine racks
wine bottles
wooden crates
work bench
tool box
variety of tools
saw
drill
screwdriver
lamp
fusebox
Chloe, I have assigned you the dining room, but finish up the boxes you're working on right now too.
dining room -chloe
big dining table
leather dining chairs
glass cabinets with bottles of alcohol
bookshelves
paintings
Jack
laundry- jack
washing machine
dryer
bowls of cat food, small basket
broom/mop and bucket
laundry baskets
fabric softener bottles
some counter top with a sink
wellington boots
I'll be doing the hall and upstairs loo.
Wednesday, 20 February 2013
Aunt animation
I have been playing around with the walk cycle for the aunty, my current progress is saved in my folder on dropbox, called Animation.
I will be using the model as a reference and recreating it, due to the skin tears and a few other problems.
I am also working on the evil demon model and animations, I've only got a basic block out at the moment but I should have something more substantial over the next few days.
I will be using the model as a reference and recreating it, due to the skin tears and a few other problems.
I am also working on the evil demon model and animations, I've only got a basic block out at the moment but I should have something more substantial over the next few days.
Tuesday, 19 February 2013
Monday, 18 February 2013
**Jackdate** - Room Textures
Couple basic UVW textures for rooms, without much detail at moment to see how they look on the rooms.
Finished Car!! (more or less...) annnnnd a box
It's at a point where you can clearly tell it's a car, so some time this week (hopefully with the help of Katie) it'll be unwrapped and ready for Jack to texture. Will most likely be further worked into at a later date but for the time being this needed to be sped along so that other more important objects could be made.
Saturday, 16 February 2013
more menu screens
http://www.youtube.com/watch?v=lCzGX-gN73g
http://www.youtube.com/watch?v=xks6vqQB1pk
apologies if the sound is too low, once again fraps has made things a tiny bit dark, and you might have to turn your speakers up.
http://www.youtube.com/watch?v=xks6vqQB1pk
apologies if the sound is too low, once again fraps has made things a tiny bit dark, and you might have to turn your speakers up.
Friday, 15 February 2013
Second Menu
So I had a bit of trouble getting the clip I made of this one to render with audio that wasn't all cut up so I figure I'll put in a screenshot with a quick explanation instead.
So this menu will most likely be a short list of controls, or a screen for credits. To make it a little more visually interesting there's the fishbowl on the right of the screen, with an animation on the fish so that as you open the screen the fish dies and floats to the top of the bowl and bobs around.
Wednesday, 13 February 2013
menu
http://www.youtube.com/watch?v=7u-EkLQtGX4&list=UUejiwgG1wh0ZSYzsPPmUHdg&index=1
there's another menu screen i've made, most likely for a list of controls, but i'm having a little trouble editing that clip so it will come up later x video looks a little dark but it only looks that way on
there's another menu screen i've made, most likely for a list of controls, but i'm having a little trouble editing that clip so it will come up later x video looks a little dark but it only looks that way on
Jack update
So started the storyboard but taking awhile because be picky, think may just try drawing really fast and not worry about colour. Go for just rough figures and stuff and also not worry about text. So probably going start over.
Also created a couple requested textures: some wallpaper tiles, fish bowl pebbles with normal, also a tempted to make a dirt glass alpha for the fish bowl that didn't go as well need get some advice from Steve B and also quick UVW texture for a wardrobe. Also been trying out 'CrazyBump' normal creation over 'NormalMaprr'.
Saturday, 9 February 2013
Update
So the house is pretty much boxed out, with spaces for windows, which is a make a few variations then a copy paste job, the roof is simple enough, basic stairs are also in. It's about ready to plop into unity as a placeholder which can be updated as we go along.
Have made http://www.eatergame.co.uk/ but it won't be up and running for a few days. I have an incoming list of assets to be made incoming but until then I expect...
Jack- Storyboard
Chloe- Car
Craig- Walk cycle for the female character
I'm going to make that menu screen I made a bit better and have it so the links highlight on hover and take the player to the correct scenes. I have been thinking about outsourcing the rest of the house (which would be the skirting board and roof and railings etc) to my brother, but I'll talk to Tanguy about it first. It's not a lot of work, and it won't be anything complex that we couldn't do without the time, but generally, with the jobs we have I don't think there is the time. All we would need to do is have his name in the credits.
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