Wednesday, 19 December 2012

Car... In progress :P

So I've been working on a pretty basic car at the moment, was a bit of a pain at first and ended up restarting when I noticed at some point I'd managed to add a load of vertex's inside the thing and it became a mess lets just say.

Anyway, I made sure to check 'ignore back-facing' was on this time, and have been focusing on mainly getting the shape together before 'prettying' it up.



I'm not really much of a car person so if people know of a particular make that would be suitable (seeing as they're meant to be visiting from the city) to work towards replicating that'd really help over the next few days or so.
Still have some cutting to do to get rid of some triangles and stuff before-hand but so far it's really low poly at 224. Also Tanguy suggested UV mapping when it was still low poly to avoid having to mess around later with potentially strange lines, so if it seems alright I can try an get a map together as well?

2 comments:

  1. I think it still needs some working into before we consider uv mapping, not too much more, just champher a few edges and pull the middle edge out on the windscreen a little to get a straight edge rather than an inwards slope x most of the detail can be left to texturing

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  2. Alfa Romero GTV 1750 = http://www.1carpictures.com/data/media/4/1carpictures.com_old_alfa_romeo_gtv_1750_front.jpg
    Alfa Romoero Alfasud 1980 = http://rpmedia.ask.com/ts?u=/wikipedia/commons/thumb/3/36/Alfasud_orange.jpg/230px-Alfasud_orange.jpg

    I looks a lot like an old dodge challenger or charger, but they're really american cans.

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